I AM SAFE is a virtual reality, horror/sci-fi survival game, which would promote a new VR headset. The intention (and the challenge) was to create two artstyles within the game, which were cartoony and realistic. As an intern I worked on this project at a company called Excamedia, which was located at the Dutch Game Garden.

I was responsible for the 3d characters, rigging the characters, the animations and the design of the logo. Later on I was given the title 'art director'. I helped the development team and guided them towards the right direction. Unfortunately, the game had no further development due to the company's situation.

Texture: Roos van der Meijs